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[Free] Ústí nad Labem

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Tento neoficiální addon do hry Omnibus Simulator je simulací dopravního podniku města Ústí nad Labem z pohledu řidiče autobusu. Usednete za volant městského autobusu Renault/Karosa Citybus 12m, se kterým budete plnit svou úlohu řidiče na polovině reálné linky 19 z centra města do 8 km vzdálené vesničky Ryjice. Jedním směrem trvá linka zhruba 18 minut v závislosti na konkrétní dopravní situaci.

Jednou z mnoha novinek bude addon obsahovat i kampaň, kde vás pomocí audiosimulace bude doprovázet instruktor podniku, než budete moci sami vyjet na plánovanou linku. Nebudeme Vám o kampani prozrazovat příliš mnoho informací, ale věříme že tato zbrusu nová věc, Vás zcela jistě zaujme.


centrum.jpg


Dalšími novinkami oproti ostatním projektům, které již do OMSI vyšly, jsou nové silnice, křižovatky, objekty, aj.. Freewarovou součástí mapy budou také nové AI autobusy a vlaky. Samozřejmě, vše z českých podmínek, konkrétně i z reálného města. Během svých cest budete potkávat bezmála 30 AI linek dle reálné předlohy a jízdních řádů, takže reálnost bude opravdu na místě.


Rychlé shrnutí toho, co addon obsahuje:

 

-jízdní řád podle skutečné předlohy

-reálné objekty, domy, statická vozidla, apod..

-zbrusu nové křižovatky, silnice a chodníky

-nové AI autobusy Karosa B731 a B952E -> neřiditelné !!!

-reálné prostředí krajského města Ústí nad Labem včetně okrajových částí a jedné malé vesničky

-trolejové vedení dle reálné předlohy

-nová kampaň a jiné doplňkové mise

-nové české vlaky

-cca 30 dalších AI linek pro reálnější efekt

 

 

Název tématu upraven.

Vzhledem k nejasným okolnostem je nyní mapa volně ke stažení.  :)

 

Download: http://omsi.luky-pat.cz/usti.html

 

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Pokud Vám nechce mapa naběhnout v OMSI 2, zkuste následující návod od Trolejbusáka:

 

Návod: http://forum.omsi.cz/viewtopic.php?f=39&t=6559

 
Edited by Morce98

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Se tu někdo probudil? Tahle mapa je už 13 měsíců stará B)

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Já ji chtěl sem na seznam přidat, vím, že už je tak rok stará :)

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Název tématu upraven.

Vzhledem k nejasným okolnostem je nyní mapa volně ke stažení. :)

 

Download: http://omsi.luky-pat.cz/usti.html

 

-----------------------------------------------------------------------------

 

Pokud Vám nechce mapa naběhnout v OMSI 2, zkuste následující návod od Trolejbusáka:

 

Návod: http://forum.omsi.cz/viewtopic.php?f=39&t=6559

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Proc mi to nejde ? Stejné i když načítam ve hře tak tato chyba když zkusím editor také ? :/ neporadí´te ? :/ 

post-2482-0-23428400-1427992151_thumb.pn

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Ahoj, To samé píše i mě a rád bych si tuhle mapu projel.

Nevíte někdo jak na to?

díky

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Ahoj.

 

Zkuste návod od Trolejbusáka. Poté zkuste použít program MapTools, zda máte opravdu všechny objekty. :)

 

Jaškin

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ahoj, zkoušel jsem to přesně podle návodu, akorát nevím, kde najít editor... Je k tomu třeba???

MapTools v3.1 nenašel žádné chyby.

Nevíš čím to je?

Pro jistotu je tu i logfile:

====================
    Start logging
====================

Date:    3.4.2015
Time:    11:46:25
Version: 2.2.017

0 11:46:25 -  -       Information: OMSI is working in fullscreen mode
1 11:46:26 -  -       Information: TIR - looking for DLL path...
2 11:46:26 -  -       Information: TIR  - DLL path not found - TIR disabled [0]
3 11:46:50 -  -       Information: Options dialog created
4 11:46:50 -  -       Information: Weather dialog created
5 11:46:50 -  -       Information: Profiles dialog created
6 11:46:50 -  -       Information: Time table running dialog created
7 11:46:50 -  -       Information: Start dialog created
8 11:46:50 -  -       Information: Menu 2 created
9 11:46:50 -  -       Information: Menu 3 created
10 11:46:50 -  -       Information: Tut dialog created
11 11:46:50 -  -       Information: Menu pos set
12 11:46:50 -  -       Information: Bro initialized
13 11:46:50 -  -       Information: Human engine initialized
14 11:46:51 -  -       Information: Forms set
15 11:46:51 -  -       Information: Captions set
16 11:46:51 -  -       Information: Screen ration set
17 11:46:51 -  -       Information: Init3D: BackBufferFormat = 22
18 11:46:51 -  -       Information: Init3D: Hardware vertex processing
19 11:46:51 -  -       Information: Init3D: Max iso = 16
20 11:46:51 -  -       Information: Init3D: Hal active
21 11:46:51 -  -       Information: Creating 3D device procedure finished
22 11:46:51 -  -       Information: 3D initialized
23 11:46:51 -  -       Information: Direct sound initialized
24 11:46:51 -  -       Information: Create main manager...
25 11:46:51 -  -       Information: Veh array created
26 11:46:51 -  -       Information: CS initialized
27 11:46:51 -  -       Information: Station manager created
28 11:46:51 -  -       Information: OBB created
29 11:46:51 -  -       Information: Tex managers created
30 11:46:51 -  -       Information: Tex manager started
31 11:46:51 -  -       Information: Tutorial manager created
32 11:46:51 -  -       Information: Material manager created
33 11:46:51 -  -       Information: Scenery object manager created
34 11:46:51 -  -       Information: Human manager created
35 11:46:51 -  -       Information: RV type manager created
36 11:46:51 -  -       Information: RV lists created
37 11:46:51 -  -       Information: Spline manager created
38 11:46:51 -  -       Information: Time table manager created
39 11:46:51 -  -       Information: Currency manager created
40 11:46:51 -  -     Warning:       Did not find texture file "30er_reihensiedlung01.bmp"!
41 11:46:51 -  -     Warning:       Did not find texture file "SD_Rad_v.bmp"!
42 11:46:51 -  -     Warning:       Did not find texture file "reifen.bmp"!
43 11:46:51 -  -       Information: Visual helpers created
44 11:46:51 -  -       Information: Audio Mixer erstellen...
45 11:46:51 -  -       Information: ---
46 11:46:51 -  -       Information: Download Internet Textures...
47 11:46:51 -  -       Information: Input Manager erstellen...
48 11:46:51 -  -       Information: Tastaturbefehle laden...
49 11:46:52 -  -       Information: Game Controller laden...
50 11:46:52 -  -       Information: Progman initialisieren...
51 11:46:52 -  -       Information: Partikelvertices initialisieren...
52 11:46:52 -  -       Information: Lichtquellen initialisieren...
53 11:46:52 -  -       Information: System-Scriptvariablen initialisieren...
54 11:46:52 -  -       Information: Redline initialisieren...
55 11:46:52 -  -       Information: Traffic Path Manager initialisieren...
56 11:46:52 -  -       Information: Plugins initialisieren...
57 11:46:52 -  -       Information: Spline-Helper initialisieren...
58 11:46:52 -  -     Warning:       Did not find texture file "path_car_1.bmp"!
59 11:47:16 -  -       Information: Load maps\UL\global.cfg map...
60 11:47:16 -  -       Information: Load Cloud and Snowfall objects...
61 11:47:16 -  -     Warning:       Did not find texture file "texture.tga"!
62 11:47:16 -  -     Warning:       Did not find texture file "Snow_1.bmp.001"!
63 11:47:16 -  -       Information: Load Precip. Part. System...
64 11:47:16 -  -       Information: Load Precip. Sound...
65 11:47:16 -  -       Information:    Sound erstellen...
66 11:47:16 -  -       Information:    Sound laden...
67 11:47:16 -  -       Information: Set Weather System vars...
68 11:47:16 -  -       Information: Sky and Weather created
69 11:47:16 -  -       Information: Date: 1998 0122, Time: 133423
70 11:47:17 -  -       Information: Fonts initialized
71 11:47:17 -  -       Information: Map created
72 11:47:18 -  -       Information:   Map Global File loaded
73 11:47:18 -  -       Information:   Registrations loaded
74 11:47:18 -  -       Information:   Parked Cars loaded
75 11:47:18 -  -       Information:   Map AILists loaded
76 11:47:19 -  -     Warning:       Did not find texture file "railing_2a.dds"!
77 11:47:20 -  -     Warning:       Did not find texture file "text.bmp"!
78 11:47:20 -  -     Warning:       Did not find texture file "text.bmp"!
79 11:47:21 -  -     Warning:       Did not find texture file "text.bmp"!
80 11:47:21 -  -     Warning:       File Sceneryobjects\BusdriversObjekte\Autobahngeradeaus.sco: texture filename textfeld.bmp not found in mesh file Sceneryobjects\BusdriversObjekte\model\Autobahnschildgeradeaus.o3d!
81 11:47:21 -  -     Warning:       File Sceneryobjects\BusdriversObjekte\Autobahngeradeaus.sco: texture filename textfeld.bmp not found in mesh file Sceneryobjects\BusdriversObjekte\model\Autobahnschildgeradeaus.o3d!
82 11:47:22 -  -     Warning:       Did not find texture file "text.bmp"!
83 11:47:26 -  -     Warning:       Did not find texture file "text.bmp"!
84 11:47:30 -  -   Error:           Sceneryobjects\Buildings_Alex\model\st01.o3d – o3d reading failed - Could not read the o3d file! Die angegebene Datei wurde nicht gefunden
85 11:47:30 -  -   Error:           In "Sceneryobjects\Buildings_Alex\st01.sco" there was an error in line 10!
86 11:47:30 -  -   Error:           Sceneryobjects\Buildings_Alex\model\st01.o3d – o3d reading failed - Could not read the o3d file! Die angegebene Datei wurde nicht gefunden
87 11:47:30 -  -   Error:           In "Sceneryobjects\Buildings_Alex\st01.sco" there was an error in line 13!
88 11:47:30 -  -     Warning:       Invalid Object: Sceneryobjects\Buildings_Alex\st01.sco"
89 11:47:34 -  -     Warning:       Did not find texture file "tmbila.bmp"!
90 11:47:34 -  -     Warning:       Did not find texture file "tmbila.bmp"!
91 11:47:34 -  -     Warning:       Did not find texture file "tmbila.bmp"!
92 11:47:34 -  -     Warning:       Did not find texture file "vlbok.bmp"!
93 11:47:34 -  -     Warning:       Did not find texture file "vlbok.bmp"!
94 11:47:35 -  -     Warning:       Did not find texture file "podlaha2.bmp"!
95 11:47:35 -  -     Warning:       Did not find texture file "tmbila.bmp"!
96 11:47:35 -  -     Warning:       Did not find texture file "tmbila.bmp"!
97 11:47:35 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
98 11:47:35 -  -     Warning:       Did not find texture file "podlaha2.bmp"!
99 11:47:35 -  -     Warning:       Did not find texture file "tmbila.bmp"!
100 11:47:35 -  -     Warning:       Did not find texture file "vlbok.bmp"!
101 11:47:35 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
102 11:47:35 -  -     Warning:       Did not find texture file "vlbok.bmp"!
103 11:47:35 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
104 11:47:35 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
105 11:47:35 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
106 11:47:35 -  -     Warning:       Did not find texture file "potah3.bmp"!
107 11:47:39 -  -   Error:           In map file "maps\UL\tile_6_0.map" there was an error in line 688!
108 11:47:50 -  -     Warning:       Did not find texture file "str_gehweg02.bmp"!
109 11:47:50 -  -     Warning:       Did not find texture file "Gleis_Beton.bmp"!
110 11:47:50 -  -     Warning:       Did not find texture file "Gleis_Beton.bmp"!
111 11:47:51 -  -     Warning:       File Sceneryobjects\Objects_SN\Zaun_Tor_6m_02.sco: texture filename tex_a.bmp not found in mesh file Sceneryobjects\Objects_SN\model\Tor_6m_02.o3d!
112 11:47:53 -  -     Warning:       Did not find texture file "bok4.jpg"!
113 11:48:01 -  -     Warning:       Did not find texture file "tmbila.bmp"!
114 11:48:01 -  -     Warning:       Did not find texture file "tmbila.bmp"!
115 11:48:01 -  -     Warning:       Did not find texture file "tmbila.bmp"!
116 11:48:01 -  -     Warning:       Did not find texture file "vlbok.bmp"!
117 11:48:01 -  -     Warning:       Did not find texture file "vlbok.bmp"!
118 11:48:01 -  -     Warning:       Did not find texture file "podlaha2.bmp"!
119 11:48:01 -  -     Warning:       Did not find texture file "tmbila.bmp"!
120 11:48:01 -  -     Warning:       Did not find texture file "tmbila.bmp"!
121 11:48:01 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
122 11:48:01 -  -     Warning:       Did not find texture file "podlaha2.bmp"!
123 11:48:01 -  -     Warning:       Did not find texture file "tmbila.bmp"!
124 11:48:01 -  -     Warning:       Did not find texture file "vlbok.bmp"!
125 11:48:01 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
126 11:48:01 -  -     Warning:       Did not find texture file "vlbok.bmp"!
127 11:48:01 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
128 11:48:01 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
129 11:48:01 -  -     Warning:       Did not find texture file "vsvseda.bmp"!
130 11:48:01 -  -     Warning:       Did not find texture file "potah3.bmp"!
131 11:48:04 -  -       Information:   New Centerkachel set
132 11:48:04 -  -       Information:   VarParents loaded
133 11:48:04 -  -       Information: Refresh Tile: 0, maps\UL\tile_0_0.map ...
134 11:48:04 -  -       Information: Refresh Tile: 1, maps\UL\tile_-1_0.map ...
135 11:48:04 -  -       Information: Refresh Tile: 2, maps\UL\tile_-1_-1.map ...
136 11:48:04 -  -       Information: Refresh Tile: 3, maps\UL\tile_0_-1.map ...
137 11:48:04 -  -       Information: Refresh Tile: 4, maps\UL\tile_1_0.map ...
138 11:48:04 -  -       Information: Refresh Tile: 5, maps\UL\tile_1_-1.map ...
139 11:48:04 -  -       Information: Refresh Tile: 6, maps\UL\tile_2_0.map ...
140 11:48:04 -  -       Information: Refresh Tile: 7, maps\UL\tile_2_1.map ...
141 11:48:04 -  -       Information: Refresh Tile: 8, maps\UL\tile_1_1.map ...
142 11:48:04 -  -       Information: Refresh Tile: 9, maps\UL\tile_0_1.map ...
143 11:48:04 -  -       Information: Refresh Tile: 10, maps\UL\tile_2_-1.map ...
144 11:48:04 -  -       Information: Refresh Tile: 11, maps\UL\tile_-2_0.map ...
145 11:48:04 -  -       Information: Refresh Tile: 12, maps\UL\tile_-2_-1.map ...
146 11:48:04 -  -       Information: Refresh Tile: 13, maps\UL\tile_-6_-4.map ...
147 11:48:04 -  -       Information: Refresh Tile: 14, maps\UL\tile_3_-1.map ...
148 11:48:04 -  -       Information: Refresh Tile: 15, maps\UL\tile_3_2.map ...
149 11:48:04 -  -       Information: Refresh Tile: 16, maps\UL\tile_3_1.map ...
150 11:48:04 -  -       Information: Refresh Tile: 17, maps\UL\tile_3_0.map ...
151 11:48:04 -  -       Information: Refresh Tile: 18, maps\UL\tile_4_0.map ...
152 11:48:04 -  -       Information: Refresh Tile: 19, maps\UL\tile_4_1.map ...
153 11:48:04 -  -       Information: Refresh Tile: 20, maps\UL\tile_5_0.map ...
154 11:48:04 -  -       Information: Refresh Tile: 21, maps\UL\tile_5_1.map ...
155 11:48:04 -  -       Information: Refresh Tile: 22, maps\UL\tile_6_0.map ...
156 11:48:04 -  -       Information: Refresh Tile: 23, maps\UL\tile_6_-1.map ...
157 11:48:04 -  -       Information: Refresh Tile: 24, maps\UL\tile_5_-1.map ...
158 11:48:04 -  -       Information: Refresh Tile: 25, maps\UL\tile_4_-1.map ...
159 11:48:04 -  -       Information: Refresh Tile: 26, maps\UL\tile_6_1.map ...
160 11:48:04 -  -       Information: Refresh Tile: 27, maps\UL\tile_7_-1.map ...
161 11:48:04 -  -       Information: Refresh Tile: 28, maps\UL\tile_7_0.map ...
162 11:48:04 -  -       Information: Refresh Tile: 29, maps\UL\tile_7_1.map ...
163 11:48:04 -  -       Information: Refresh Tile: 30, maps\UL\tile_7_-2.map ...
164 11:48:04 -  -       Information: Refresh Tile: 31, maps\UL\tile_8_-1.map ...
165 11:48:04 -  -       Information: Refresh Tile: 32, maps\UL\tile_8_0.map ...
166 11:48:04 -  -       Information: Refresh Tile: 33, maps\UL\tile_8_1.map ...
167 11:48:04 -  -       Information: Refresh Tile: 34, maps\UL\tile_8_-2.map ...
168 11:48:04 -  -       Information: Refresh Tile: 35, maps\UL\tile_6_-2.map ...
169 11:48:04 -  -       Information: Refresh Tile: 36, maps\UL\tile_9_0.map ...
170 11:48:04 -  -       Information: Refresh Tile: 37, maps\UL\tile_9_1.map ...
171 11:48:04 -  -       Information: Refresh Tile: 38, maps\UL\tile_9_-1.map ...
172 11:48:04 -  -       Information: Refresh Tile: 39, maps\UL\tile_9_-2.map ...
173 11:48:04 -  -       Information: Refresh Tile: 40, maps\UL\tile_10_-1.map ...
174 11:48:04 -  -       Information: Refresh Tile: 41, maps\UL\tile_10_-2.map ...
175 11:48:04 -  -       Information: Refresh Tile: 42, maps\UL\tile_10_0.map ...
176 11:48:04 -  -       Information: Refresh Tile: 43, maps\UL\tile_11_-2.map ...
177 11:48:04 -  -       Information: Refresh Tile: 44, maps\UL\tile_11_-1.map ...
178 11:48:04 -  -       Information: Refresh Tile: 45, maps\UL\tile_10_1.map ...
179 11:48:04 -  -       Information: Refresh Tile: 46, maps\UL\tile_11_1.map ...
180 11:48:04 -  -       Information: Refresh Tile: 47, maps\UL\tile_11_0.map ...
181 11:48:04 -  -       Information: Refresh Tile: 48, maps\UL\tile_12_-2.map ...
182 11:48:04 -  -       Information: Refresh Tile: 49, maps\UL\tile_12_-1.map ...
183 11:48:04 -  -       Information: Refresh Tile: 50, maps\UL\tile_12_0.map ...
184 11:48:04 -  -       Information: Refresh Tile: 51, maps\UL\tile_12_1.map ...
185 11:48:04 -  -       Information: Refresh Tile: 52, maps\UL\tile_13_-2.map ...
186 11:48:04 -  -       Information: Refresh Tile: 53, maps\UL\tile_13_-1.map ...
187 11:48:04 -  -       Information: Refresh Tile: 54, maps\UL\tile_13_0.map ...
188 11:48:04 -  -       Information: Refresh Tile: 55, maps\UL\tile_5_-2.map ...
189 11:48:04 -  -       Information: Refresh Tile: 56, maps\UL\tile_4_-2.map ...
190 11:48:04 -  -       Information: Refresh Tile: 57, maps\UL\tile_13_1.map ...
191 11:48:04 -  -       Information: Refresh Tile: 58, maps\UL\tile_14_1.map ...
192 11:48:04 -  -       Information: Refresh Tile: 59, maps\UL\tile_14_2.map ...
193 11:48:04 -  -       Information: Refresh Tile: 60, maps\UL\tile_14_0.map ...
194 11:48:04 -  -       Information: Refresh Tile: 61, maps\UL\tile_13_2.map ...
195 11:48:04 -  -       Information: Refresh Tile: 62, maps\UL\tile_-4_-1.map ...
196 11:48:04 -  -       Information: Refresh Tile: 63, maps\UL\tile_-1_-2.map ...
197 11:48:04 -  -       Information: Refresh Tile: 64, maps\UL\tile_-2_-2.map ...
198 11:48:04 -  -       Information: Refresh Tile: 65, maps\UL\tile_-3_-2.map ...
199 11:48:04 -  -       Information: Refresh Tile: 66, maps\UL\tile_-4_-2.map ...
200 11:48:04 -  -       Information: Refresh Tile: 67, maps\UL\tile_-5_-1.map ...
201 11:48:04 -  -       Information: Refresh Tile: 68, maps\UL\tile_-4_0.map ...
202 11:48:04 -  -       Information: Refresh Tile: 69, maps\UL\tile_-4_1.map ...
203 11:48:04 -  -       Information: Refresh Tile: 70, maps\UL\tile_-1_1.map ...
204 11:48:04 -  -       Information: Refresh Tile: 71, maps\UL\tile_15_2.map ...
205 11:48:04 -  -       Information: Refresh Tile: 72, maps\UL\tile_15_1.map ...
206 11:48:04 -  -       Information: Refresh Tile: 73, maps\UL\tile_15_0.map ...
207 11:48:04 -  -       Information: Refresh Tile: 74, maps\UL\tile_16_2.map ...
208 11:48:04 -  -       Information: Refresh Tile: 75, maps\UL\tile_15_3.map ...
209 11:48:04 -  -       Information: Refresh Tile: 76, maps\UL\tile_16_3.map ...
210 11:48:04 -  -       Information: Refresh Tile: 77, maps\UL\tile_16_1.map ...
211 11:48:04 -  -       Information: Refresh Tile: 78, maps\UL\tile_17_3.map ...
212 11:48:04 -  -       Information: Refresh Tile: 79, maps\UL\tile_17_2.map ...
213 11:48:04 -  -       Information: Refresh Tile: 80, maps\UL\tile_17_1.map ...
214 11:48:04 -  -       Information: Refresh Tile: 81, maps\UL\tile_14_3.map ...
215 11:48:04 -  -       Information: Refresh Tile: 82, maps\UL\tile_13_3.map ...
216 11:48:04 -  -       Information: Refresh Tile: 83, maps\UL\tile_12_3.map ...
217 11:48:04 -  -       Information: Refresh Tile: 84, maps\UL\tile_13_4.map ...
218 11:48:04 -  -       Information: Refresh Tile: 85, maps\UL\tile_12_4.map ...
219 11:48:04 -  -       Information: Refresh Tile: 86, maps\UL\tile_14_4.map ...
220 11:48:04 -  -       Information: Refresh Tile: 87, maps\UL\tile_12_2.map ...
221 11:48:04 -  -       Information: Refresh Tile: 88, maps\UL\tile_13_5.map ...
222 11:48:04 -  -       Information: Refresh Tile: 89, maps\UL\tile_12_5.map ...
223 11:48:04 -  -       Information: Refresh Tile: 90, maps\UL\tile_11_5.map ...
224 11:48:04 -  -       Information: Refresh Tile: 91, maps\UL\tile_11_4.map ...
225 11:48:04 -  -       Information: Refresh Tile: 92, maps\UL\tile_11_6.map ...
226 11:48:04 -  -       Information: Refresh Tile: 93, maps\UL\tile_12_6.map ...
227 11:48:04 -  -       Information: Refresh Tile: 94, maps\UL\tile_-3_0.map ...
228 11:48:04 -  -       Information: Refresh Tile: 95, maps\UL\tile_11_7.map ...
229 11:48:04 -  -       Information: Refresh Tile: 96, maps\UL\tile_12_7.map ...
230 11:48:04 -  -       Information: Refresh Tile: 97, maps\UL\tile_12_8.map ...
231 11:48:04 -  -       Information: Refresh Tile: 98, maps\UL\tile_13_7.map ...
232 11:48:04 -  -       Information: Refresh Tile: 99, maps\UL\tile_13_8.map ...
233 11:48:04 -  -       Information: Refresh Tile: 100, maps\UL\tile_13_6.map ...
234 11:48:04 -  -       Information: Refresh Tile: 101, maps\UL\tile_11_8.map ...
235 11:48:04 -  -       Information: Refresh Tile: 102, maps\UL\tile_12_9.map ...
236 11:48:04 -  -       Information: Refresh Tile: 103, maps\UL\tile_13_9.map ...
237 11:48:04 -  -       Information: Refresh Tile: 104, maps\UL\tile_11_9.map ...
238 11:48:04 -  -       Information: Refresh Tile: 105, maps\UL\tile_14_9.map ...
239 11:48:04 -  -       Information: Refresh Tile: 106, maps\UL\tile_14_8.map ...
240 11:48:04 -  -       Information: Refresh Tile: 107, maps\UL\tile_14_7.map ...
241 11:48:04 -  -       Information: Refresh Tile: 108, maps\UL\tile_14_6.map ...
242 11:48:04 -  -       Information: Refresh Tile: 109, maps\UL\tile_14_5.map ...
243 11:48:04 -  -       Information: Refresh Tile: 110, maps\UL\tile_14_-1.map ...
244 11:48:04 -  -       Information: Refresh Tile: 111, maps\UL\tile_19_3.map ...
245 11:48:04 -  -       Information: Refresh Tile: 112, maps\UL\tile_17_4.map ...
246 11:48:04 -  -       Information: Refresh Tile: 113, maps\UL\tile_16_4.map ...
247 11:48:04 -  -       Information: Refresh Tile: 114, maps\UL\tile_15_4.map ...
248 11:48:04 -  -       Information: Refresh Tile: 115, maps\UL\tile_15_5.map ...
249 11:48:04 -  -       Information: Refresh Tile: 116, maps\UL\tile_16_5.map ...
250 11:48:04 -  -       Information: Refresh Tile: 117, maps\UL\tile_17_5.map ...
251 11:48:04 -  -       Information: Refresh Tile: 118, maps\UL\tile_3_-2.map ...
252 11:48:04 -  -       Information: Refresh Tile: 119, maps\UL\tile_2_-2.map ...
253 11:48:04 -  -       Information: Refresh Tile: 120, maps\UL\tile_1_-2.map ...
254 11:48:04 -  -       Information: Refresh Tile: 121, maps\UL\tile_0_-2.map ...
255 11:48:04 -  -       Information: Refresh Tile: 122, maps\UL\tile_-3_1.map ...
256 11:48:04 -  -       Information: Refresh Tile: 123, maps\UL\tile_-2_1.map ...
257 11:48:04 -  -       Information: Refresh Tile: 124, maps\UL\tile_-3_-1.map ...
258 11:48:43 -  -       Information: Deativating TIR...
259 11:48:43 -  -       Information: TIR was not available
 

Edited by omsimagor

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Ahoj

 

Chybí ti složka v Scenery Objects, konkrétně Buildings_Alex, je třeba si ji stáhnout... :) Poté dooporučuji, si důkladně přečíst téma, na které jsem dával odkaz. :)

 

Jinak večer čekejte k této problematice článek. ;)

 

Jaškin

Edited by Jaškin
  • Like 1

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Ahoj, to je divný...

Mám jí tam a není prázdná... :)

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Název tématu upraven.

Vzhledem k nejasným okolnostem je nyní mapa volně ke stažení. :)

 

Download: http://omsi.luky-pat.cz/usti.html

 

-----------------------------------------------------------------------------

 

Pokud Vám nechce mapa naběhnout v OMSI 2, zkuste následující návod od Trolejbusáka:

 

Návod: http://forum.omsi.cz/viewtopic.php?f=39&t=6559

nejde mi to

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to nešlo nikomu :DDD

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Aha, tak takhle se vysvětlují problémy.. Nejde mi to hotovo... A pak chytrý komentář "to nešlo nikomu :DDD". Jako k čemu to sem píšete, když neumíte rozepsat problém???

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mě ta mapa ani nejde dát do editoru

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to nešlo nikomu :DDD

funguje ti to si to rikal

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V OMSI 2 bez jakýchkoliv problémů, takže je chyba u vás, projděte si pořádně ten návod hoši, jinak to nerozjedete.

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